This week in nerd rage, Watch Dogs - What happened here?
So you've probably heard the wave of disappointment over Watch Dogs' release especially in Reddit, especially with expectations being unbelievably high. I'll try to keep neutral and try to show both sides here (I hope) with my chosen videos . This is a game that has been so hyped over the last 2 years, it's almost impossible to imagine it or any other game living up to that hype. When you expect a game to be an 11/10 but ends up being 8/10 or a 9/10, many regard it as a failure. Is this fair? Probably not. I haven't played it yet, but based on the videos and discussions I've read online, there's been a healthy amount of debate.
Watch Dogs - E3 2012 vs PC Release (Ultra)
[youtube_sc url="http://www.youtube.com/watch?v=L_A6Z3gkXlk"] I'd say this is probably where a lot of the anger stems from. Watch and see for yourself the difference in fidelity from what was initially shown in E3 versus the actual product today on a high end PC running the game in Ultra. To be honest, the game doesn't look that bad (obviously) but it begs the question, what happened to all of the high quality textures, shaders and effects from 2012, and how come they didn't make it to the final product?
Watch Dogs vs. GTA 5: A video comparison
[youtube_sc url="http://www.youtube.com/watch?v=y_KqouNYfMY"] So lets change gears a little and look at Watch Dogs for what it truly is. I absolutely love this open minded critique by Polygon, and I'll just go ahead and quote the entire opening paragraph because I think it was eloquently written:
"Watch Dogs is Ubisoft's play for the Grand Theft Auto crowd. This sounds like cynical speculation, but really it's business. Grand Theft Auto V is approaching $2 billion in sales, and it's inevitable releases on PC and next-generation consoles hasn't even been announced. Every AAA publisher wants those sales. As far as Grand Theft Auto inspired games go, Watch Dogs differentiates itself in some fascinating, sometimes ambitious ways. The ability to hack objects changes how the player engages with the virtual world, allowing interaction with citizens without unholstering a gun. What's surprising, though, is how much GTA's cynical spirit found its way into Watch Dogs. The two games are similar — just not in the way you might have guessed."
So what do you think of Watch Dogs? I'd really like to know, please leave a comment and give us your opinion.