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The Waveform Contest Winner

It's been a long time coming, but we're finally prepared to announce the winner of the Waveform contest we held some time ago. See who won after the jump!




And the winner is...


Congratulations! Expect a brand new Steam copy of Waveform to come your way very soon. In the meantime, here's the question ZackleR asked, and Ryan's response:

ZackleR: What inspired him to create a mix of pong, angry birds and music or etc in one go?

Ryan: Actually the original idea had nothing to do with pong, music, or Angry Birds (which was still years away from being released). I wanted to make a game based on one single gameplay mechanic that was based on a mathematical principle and have a simple, but pleasing, aesthetic. So the original idea was just to make a game where you control the wave. Resemblances to Pong and Angry Birds came organically as I began to discover what kinds of gameplay would work well with the control scheme. And although the music is a strong component to the game, that’s really all thanks to the composer Scott McFadyen. He did an amazing job, and without him there probably wouldn’t have been much music in the game at all.

Incidentally, Waveform is getting DLC soon! Keep checking back for the details as they come out.

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