Bloodborne review - this game is kinda hard
Ahh the wonders of new game experiences.. We all have our favourites. Personally, I love my first person shooters.
Sometimes I like to take myself out of my comfort zone and fail, fail and fail again. But it’s an important part of the experience. I kept telling myself that I would get better, and I tried . . . and tried . . . and failed again.
Bloodborne is an Action RPG game directed by Hidetaka Miyazaki who also developed Demon’s Souls and Dark Souls. The game takes place in the fictional city of Yharnam, an archaic wilderness of gothic infrastructure and moody lighting. The city is plagued with a great illness which has turned all of its citizens into horrific and deranged dwellers. As a traveller to Yharnam, your responsibilities of exploration and remedy quickly succumb to survival and horror as you learn about the location’s dark secrets and the origin of the city’s plague.
The player is able to traverse to the Hunters Dream which is a safe zone for purchasing and upgrading your character's inventory. The Hunters Dream can also drop you around to various locations around Yharnam as long as the Fire Lanterns have been lit, which opens up the portal to that part of the city. The gameplay focuses on offensive combat with tons of varied enemies, melee and range based weapons and mountable upgrades.
The gameplay focuses on offensive combat with tons of varied enemies, melee and range based weapons and mountable upgrades.
I found myself taking a different approach to killing hordes of bad guys as suggested by the offensive gameplay model. I would run close to a big pack of enemies, get a couple of them away from the pack, and then kill them with my weapon of choice. Every time I tried to take them on as a whole I would make no progress and get even more frustrated.
Save points, or lanterns, are scattered. . . Sorry, let me interrupt myself. When I started this game I decided to go in full force not having any kind of reference to the previous games! It took me a couple of hours to get the whole activate the lantern thing. This unfortunately induced many force quits and expletives due to the sheer amount of enemies, attacks and lack of save points. I finally worked out the mechanic of saves, kills, points and the most important part, keeping myself alive.
The game looks gorgeous and runs at a solid 30 fps even when the screen is full of enemies trying to stab your eyes out.
The atmosphere of Bloodborne oozes dark and eerie gothic ruins with scattered cathedral structures plotted around the environment. The light from the moon casts organic shadows through the mist to create an eerie sense of nothingness and a death all around you. The game looks gorgeous and runs at a solid 30 fps even when the screen is full of enemies trying to stab your eyes out.
Bloodborne also has a fairly complex multiplayer component separated into cooperative play, cooperative vs and covenant mode but of course a PSN account is required to play online.
I don’t think Bloodborne converted me on the genre, but it was nice to exert some tension and scream at my screen for a couple of hours!