Staring at Screens episode 26: Everyone's a (Meta)Critic
This week, the SAS crew takes a step back from the games themselves to take in a wider view of the industry and the business of assigning value to games using arbitrary numbers.
The topic of the week was inspired by this article by Kotaku's Jason Schreier that suggests that review score aggregate site Metacritic hurts developers and by extension video games in general. We think it's a thought-provoking and informative read that is well worth your time. So this week we were inspired to do a (rather meta) critique of Metacritic and its effect on our purchasing decisions. In our discussion we do allude to ideas discussed in the Kotaku article, so you may want to hit pause at the halfway mark and go read that first.
I do recommend a quick read of the linked article as well. I like to believe that scores don't matter because it's hard to judge games -- wildly diverse as they are -- along a simple, linear scale that purports to hold everything to a single unexplained standard. I am also a huge hypocrite because my heart did skip a beat when Polygon awarded Bioshock Infinite that 10/10. And of course, I had that sinister decagonal donut in my brain as I gleefully forked over my money for a copy.