How Gaming Made Me: Love ArmA II (An Ode to our awesome community)
I guess it’s pretty evident how I really, really, really love ArmA II. In the planning stages of OMGeek, I’ve been bugging Mike and Jed about how we should also put up a server for this game. But the idea was shelved because there were newer games to be hosted for the better of the community. Fast forward a few months after. While discussing with the Original OMGeeks on what additional server we can host, I promptly reminded them about ArmA II and sold the idea to them that this would be a terrific game to play with the community. Thankfully, the OMGeeks have proven me right.
I’ve been personally longing to play ArmA II with the right people (in the same time-zone) for ages. Ever since the game came out, I’ve really just been playing the game on and off. As everyone knows, ArmA II is infamous for its steep learning curve, or at least the perception it gives off. Also, since it’s really a simulation in its core, a lot of gamers are turned off or intimidated by the genre. It doesn’t really help either that I only have a few people on my Steam friends list that actually own the game, so the chances of playing the game with a huge group was really impossible for me at the time.
Now that we have our own dedicated server to play in, I’ve been given the chance and opportunity to go and play with an awesome group. Playing with a group of people you know who understand what a MIL-SIM is brings you into an experience like no other. In all honesty, it feels like I’m a soldier in the field with my fellow brothers in arms but without the fear of death (that is until you see tracers and the bullets kick up the soil, then you start feeling it a bit). With countless modern military gear (both weapons and vehicles) to play with plus the size and scope of the map, you really feel like you’re taking part in a wide-scale military operation.
To further prove my point, here is an excerpt of an AAR I composed of one of the missions we played:
While driving up the road that was leading to the sleepy town of Sakhe, we heard an explosion from a far and Zarc confirmed he took down the first Hind. While on the ground, Exodus spotted the 2nd Hind, and locked on with his Stinger, but it quickly flew low and hid behind one of the hills. We couldn't confirm the kill. We gave the Apache the last known location of the Hind and they proceeded to finish the job for us.
And here is a video done by one of our most awesome community members, Blackops:
http://youtu.be/bkHsC5ZdD48 Now that OMGeek is going full blast with its ArmA II server, I’m hoping and keeping optimistic that we get more players out of the SEA region to come play with us, and we hopefully could conduct large scale missions in the future. Imagine fighting and coordinating with 30+ human players while attacking a town complete with air support from choppers and heavy armor on the ground and infantry clearing house to house, is just giving me massive goose bumps just thinking about it. I’m really hoping that one day, we can achieve this as a community.